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reverieooc2018-09-15 03:04 pm
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MOD POST: STATE OF THE STATION

Dear Reverie Operators,
This post brings you another State of the Station with some more information about CIRSTA and the planet, station tasks to get involved in, an application for a mod and some other things.
CIRSTA: CUSTOM INTELLIGENCE REVERIE STATION
The September Mod Plot brought an addition to Reverie Terminal: CIRSTA. She’s been chatting with some of the characters already and will be sticking around. CIRSTA has been answering some questions, though it is of course up to characters to decide how trustworthy they think CIRSTA is.
In case characters want to get in contact with CIRSTA to ask her questions about the station or its history or for any other purpose, they can do so HERE. Please note, however, that some of CIRSTA’s files were corrupted by some prior event, so she might not have all the answers. With an eye to figuring out the past of the station, we suggest that characters who have received answers that strike them as interesting share these with others.
Threads with CIRSTA count for AC as any network thread would.
THE PLANET
CIRSTA has told a number of characters that Reverie Terminal was meant to go somewhere, namely a place called Delta Optima, and that she does not know the current location of the station. The planet it is orbiting is not Delta Optima.
While their location is a mystery, some characters have begun exploring the planet itself. There is more information on it HERE, though not all of this information is currently known to the characters. The ‘landing team’ of Lapis Lazuli and others only visited the area called “GP” in the post above.
Currently, the planet does not play an active role in the plot. This will change later on, so any ideas of what environment players would like to see their characters interact with are welcome already now. For this reason, we welcome submissions on flora and fauna players would like to see on the planet!
GET INVOLVED: CURRENT STATION TASKS
In the months since characters first started arriving on the station, they have unlocked large parts of the station. Many of the areas that are accessible to characters offer things to do. In the following, we want to provide you with some suggestions as to what to do. These suggestions of (largely mundane) tasks form “quests” if you so will that characters can fulfil together with others. THIS POST contains more information and the sign-up forms.
A WORD FROM THE MODS, PART 1
We’d like to thank all of you for your patience and understanding for the fact that the period from late July through August was a slow one from the modly side of things due to holidays and rl circumstances. We are now back to the regular turn-around, but if there is anything from that period we’ve missed and that you are still waiting on a response on, please don’t hesitate to let us know! Thank you.
A WORD FROM THE MODS, PART 2
We’ve received some feedback that (some of) our players find it difficult to engage with the game and the plot. First of all, we’d like to say that we appreciate how communicative our player base is; we can’t improve the game without such feedback, so thank you to everyone who has let us know things they’d like to see us improve! Please continue to do so in the future as well.
Going forward, we will try to make it easier for players to engage with the game and the plot in a number of ways: introducing the tasks page is a first step in this direction to give more structure to characters’ downtime. More importantly, we will pay closer attention to ensuring that our plot logs have sufficient hooks for characters to take action and be engaged, playing an active role in advancing the plot. Moreover, CIRSTA will - where possible - offer direction to characters to facilitate this. On the whole, we will try to strike a better balance between leaving freedom for character action to shape the future of the station and actively progressing the overarching plot.
We will continue to evaluate this and welcome feedback on this at all times, particularly from November onward as concerns mod plots: in October, there will be a two-part player plot that we think will give many opportunities for engagement and action. All mod plots after it will be drafted with the feedback we've gotten in mind.
MOD APPLICATIONS
In line with the above point, we would like to open applications for one (1) additional mod. The main tasks of this person will be to help in the plotting and drafting of mod logs, ensuring that the logs offer sufficient possibility for engagement and progress the plot in a way that is noticeable for characters and players alike to prevent a sense of stagnation and in this connection also ensuring the streamlining of information to a greater degree. As a full mod, other tasks include looking at and processing applications, answering player questions, keeping the station tasks up to date, and anything else that pops up.
If you are interested, please fill out THIS FORM before the end of the month!

As usual, please don’t hesitate to contact us if you have questions, comments or concerns!
QUESTIONS