reveriemod (
reveriemod) wrote in
reverieooc2018-06-01 08:45 pm
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JUNE MOD POST #1

Dear Reverie Operators,
The game has now been open for a month. We want to take this opportunity to do some misc. housekeeping and update you on some changes we’ve made in this past month to make your game experience - hopefully! - smoother and more fun and our mod experience easier as well.
BONUS AC
We’ve updated the code for the bonus AC. You can find the updated code on the Activities & Rewards page. For future submissions, please use this code. (Special thanks tolostsymmetry for giving us permission to use and adapt their code!)
We’ve also adapted one of the rewards bonus AC can earn you, to make it more flexible: formerly, you could get a lead for 1500 points. Going forward, we’re splitting this into small, medium and strong leads. And lastly, we’re introducing/bringing back actions of the type you encountered on our inaugural log: you can now get a small, medium or big action as well. These are not leads that tell you something, however vague, about the past, present or future of the station, but they are a way for your character to engage with the setting individually.
PROXIMITY TO GAME CAP: TDMS & APPS
As you know, the game is currently capped at 100 characters, subject to revision in the future. We’re currently very close to hitting the game cap.* For this reason, we will be suspending TDMs for the time being and only post them when there are sufficiently many open slots in game.
Once we hit game cap, apps will remain open but any submitted apps will be placed in a queue, to be considered in the order of submission as character slots open up.
* After just one month! We’re amazed and touched by the response to the game.
SETTINGS & TIMELINE
You may have seen it on plurk already: we’ve revamped the LOCATIONS page to make it easier to navigate and give a better overview of accessible locations and information about them. In addition to revamping the locations page, we’ve also added a TIMELINE.
Please help us keep the timeline up to date by submitting events that you think are relevant to current and future players, for example because they shape the future of the station or contain important information.
CHECK-IN
Last but definitely not least, please don’t forget to check in! Remember that given our proximity to game cap, all characters who do not check in before the end of June 7th will be swept from the game. There will be no warning list.
PLOTTING
Please feel free to use this post also to plot for June/for the June event!
We hope that you’ve enjoyed your first month in this game and that you’ll continue to enjoy Reverie Terminal. As usual, please don’t hesitate to contact us if you have questions, concerns or suggestions.
— The Reverie Mods

QUESTIONS
Re: QUESTIONS
1) Is submission based on month now?
2) Are you still allowed to submit at any time, or is it one submission per month?
no subject
1) It isn't, but where possible to separate things by month (e.g. month started or month for which you're submitting), separating it makes it easier for us.
2) It's still fine to submit at any time, with the caveat that nothing older than three months can be submitted (but that isn't new).
no subject
The generator is now capable of outputting a post like this. (I noticed a few HTML errors, such as the td tag "with" instead of "width", and manually set some widths myself for a unified table.)
Despite any differences, would output in the form of the post above work for submitting activity? I'd like to make sure the mods okay it before I announce the new generator to any other players.
no subject
The output from the generator would absolutely work for submitting activity, it looks great and we're in awe of your skills in this regard. We've been thinking of linking your spreadsheet on the bonus AC page so that new players who are not on plurk or discord might also be able to find it, should they want to use it. What do you think? We would, of course, credit and thank you for it!
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I'd like to raise a concern about the bonus AC code. I'm not certain of the reasoning behind switching to this code, so I totally understand if there's a strong reason you prefer it this way! However, while I think it's very helpful in some ways, it's also extremely finicky and difficult in other ways. Tabling can be a real issue for people who aren't used to it. is it possible you might consider reverting to the old method, or even allowing some flexibility in the format we use to submit AC as long as we give the key information?
Thanks for your consideration and time.
no subject
We're not overly attached to the code as such, but we are very attached to the format it gives us. If you have ideas how to adapt the code in a way that makes it easier on players while still giving us the same output in terms of format, we would be happy to incorporate that. An alternative for players may also be using the spreadsheet that
no subject