PLAYER » Handle: Alex » Contact: nanageddon - I prefer to add people I have cr with/have plans to have cr with. I also have a discord; feel free to ask me for it if your preferred method of contact is via that! » Anything else? I'm in Australia (UTC+10), which is one of the worst bloody timezones for rp, but. ¯\_(ツ)_/¯ I work and am a single mum, so my tagging can be sporadic. My plurk is mostly about rp and Breaking Bad-related things.
CHARACTER » Name: Alex » Canon:Breaking Bad » Canonpoint:Granite State/Felina-ish (5x15) - Jesse has been imprisoned by his kidnappers for several months by the point he winds up in Reverie. » Fact Cheat Sheet: Burnout scumbag junkie who teams up with his old high school chemistry teacher, Walter White to cook meth. Jesse is the kind of human tragedy where he had immense potential to be an incredibly lovely, nurturing, altruistic person. His parents, however, viewed his strengths - artistic, deeply emotional, sensitive, affectionate, free spirited - as bad, time-wasting flaws, and over time he grew more and resigned to knowing he would forever be a disappointment to them no matter how hard he tried to meet their exceedingly high expectations and be the kind of son they would have preferred him to be. This led him onto a path of drugs, which led him into drug dealing, which eventually led him to Walter White. Or rather, led Walter White to him. Jesse is the kind of person who was never meant for the criminal lifestyle, but has learned to adapt, while deep down wishing he was anything but the person he turned out to be. By the time he enters Reverie, Jesse is a PTSD-infested, empty shell of a man who has been held captive for several months as a slave, and his whole sense of self has been utterly destroyed by Walter White. » Permissons/opt outs?PERMISSIONS. Please take a moment to read through it, as Jesse's canon deals with some very unpleasant and very triggering subject matter. » Declare your (CR) intentions: The thing Jesse values above all else is freedom - freedom to do what he wants, when he wants, and freedom to not be restrained by authority or captivity. One of his biggest traits is that he is a leader who thinks he's a follower, and being very traumatised and now at a point where he absolutely will never let another person hurt him ever again, Jesse's approach to things such as freedom is going to be ruthless and calculating. If a black market is established in game, I would love for Jesse to be involved! I'm very keen to explore Jesse's fractured mental state and how he will have to find ways to adapt in order to survive on the ship. I'm keen for Jesse to have allies, keen for him to have people who want to protect him, people who befriend him, people for Jesse to manipulate and take under his wing. I'm open to the possibility of casual relationships/shipping, though Jesse is so broken in the head that it would be pretty messed up/unhealthy relationships. Vince Gilligan, creator of Breaking Bad, describes Jesse as "a leader who thinks he's a follower", and so I'd love to explore Jesse eventually obtaining a position of some kind of leadership or authority, be that within some kind of shady underhanded business being run, or within the ranks of the ship's crew itself. » Fit & goals: Oops guess I've already talked about goals? But the general fit for Jesse is this: The last thing Jesse is equipped for is space. However, at the canon point he'll be brought in, the thing he longs for most is escape, and nothing can be further away from Walter White, the white supremacists keeping him hostage as a meth slave, and the meth business, than space. His goals will turn to the fact that nobody on the ship is free, that everyone is technically a prisoner, and so he will want to find ways to establish freedom in whatever possible capacity, through means such as a black market. He will seek to want to protect kids and innocent people, as well, but will also seek to want to subvert any authority keeping him and everybody else captive on the ship. OF COURSE, THIS ALL DEPENDS on how the game unfolds, so these goals of mine may change according to the direction the game takes! » Housing plans: Jesse would want a single room, but I'd be down for him having to share. » TDM link:Jesse's top-level, however I'm likely going to repurpose those starters into a log when the game starts. » TDM to game canon? Totally open to TDM threads being game canon! If we have a thread, let me know! I'm also cool with starting over, if you would prefer. » Anything else?
How Jesse looks now, in case people were expecting something more like
Jesse Pinkman » Breaking Bad
» Handle: Alex
» Contact:
» Anything else? I'm in Australia (UTC+10), which is one of the worst bloody timezones for rp, but. ¯\_(ツ)_/¯ I work and am a single mum, so my tagging can be sporadic. My plurk is mostly about rp and Breaking Bad-related things.
CHARACTER
» Name: Alex
» Canon: Breaking Bad
» Canonpoint: Granite State/Felina-ish (5x15) - Jesse has been imprisoned by his kidnappers for several months by the point he winds up in Reverie.
» Fact Cheat Sheet: Burnout scumbag junkie who teams up with his old high school chemistry teacher, Walter White to cook meth. Jesse is the kind of human tragedy where he had immense potential to be an incredibly lovely, nurturing, altruistic person. His parents, however, viewed his strengths - artistic, deeply emotional, sensitive, affectionate, free spirited - as bad, time-wasting flaws, and over time he grew more and resigned to knowing he would forever be a disappointment to them no matter how hard he tried to meet their exceedingly high expectations and be the kind of son they would have preferred him to be. This led him onto a path of drugs, which led him into drug dealing, which eventually led him to Walter White. Or rather, led Walter White to him. Jesse is the kind of person who was never meant for the criminal lifestyle, but has learned to adapt, while deep down wishing he was anything but the person he turned out to be. By the time he enters Reverie, Jesse is a PTSD-infested, empty shell of a man who has been held captive for several months as a slave, and his whole sense of self has been utterly destroyed by Walter White.
» Permissons/opt outs? PERMISSIONS. Please take a moment to read through it, as Jesse's canon deals with some very unpleasant and very triggering subject matter.
» Declare your (CR) intentions: The thing Jesse values above all else is freedom - freedom to do what he wants, when he wants, and freedom to not be restrained by authority or captivity. One of his biggest traits is that he is a leader who thinks he's a follower, and being very traumatised and now at a point where he absolutely will never let another person hurt him ever again, Jesse's approach to things such as freedom is going to be ruthless and calculating. If a black market is established in game, I would love for Jesse to be involved! I'm very keen to explore Jesse's fractured mental state and how he will have to find ways to adapt in order to survive on the ship. I'm keen for Jesse to have allies, keen for him to have people who want to protect him, people who befriend him, people for Jesse to manipulate and take under his wing. I'm open to the possibility of casual relationships/shipping, though Jesse is so broken in the head that it would be pretty messed up/unhealthy relationships. Vince Gilligan, creator of Breaking Bad, describes Jesse as "a leader who thinks he's a follower", and so I'd love to explore Jesse eventually obtaining a position of some kind of leadership or authority, be that within some kind of shady underhanded business being run, or within the ranks of the ship's crew itself.
» Fit & goals: Oops guess I've already talked about goals? But the general fit for Jesse is this: The last thing Jesse is equipped for is space. However, at the canon point he'll be brought in, the thing he longs for most is escape, and nothing can be further away from Walter White, the white supremacists keeping him hostage as a meth slave, and the meth business, than space. His goals will turn to the fact that nobody on the ship is free, that everyone is technically a prisoner, and so he will want to find ways to establish freedom in whatever possible capacity, through means such as a black market. He will seek to want to protect kids and innocent people, as well, but will also seek to want to subvert any authority keeping him and everybody else captive on the ship. OF COURSE, THIS ALL DEPENDS on how the game unfolds, so these goals of mine may change according to the direction the game takes!
» Housing plans: Jesse would want a single room, but I'd be down for him having to share.
» TDM link: Jesse's top-level, however I'm likely going to repurpose those starters into a log when the game starts.
» TDM to game canon? Totally open to TDM threads being game canon! If we have a thread, let me know! I'm also cool with starting over, if you would prefer.
» Anything else?
How Jesse looks now, in case people were expecting something more like